Mini reviews of Television seasons old and new. No fuss. No spoilers. Occasional bunnies.
Showing posts with label Adventure. Show all posts
Showing posts with label Adventure. Show all posts

Wednesday, December 23, 2015

Knightmare (1987–94)

As a young Faustus I loved all things fantasy and supernatural. Fighting Fantasy books, Dragonlance and Forgotten Realms novels, HeroQuest gaming sessions, etc, so it's no great surprise that Knightmare fit perfectly into my life.

Four adventurers (kids under 16) entered the Castle of Confusion in the hope of conquering its dungeon. One wore the Helmet of Justice, which limited what he/she could see, and entered the dungeon proper. The remaining three stayed behind to act as guides, able to see on a screen where their friend was, to direct and keep the Dungeoneer from falling into imaginary pits of doom and suchlike.

The rules of the game were overseen by Treguard the Dungeon Master, pictured above, a noble(ish) born Saxon, he would give occasional clues and hints to either help solve a puzzle or feed the team's nervousness. Treguard rocks!

Even though it was all for the children, the adults were the real stars. They treated the chroma key (blue screen) locations as a kind of stage, treading boards that weren't there as enthusiastically as they would if they actually did exist. In short, they were a theatre troupe doing what they do best: bringing theatrical life to an otherwise empty space. In addition, they had to ad lib when the kids turned out to be more stupid than they'd anticipated for, which was often. It's not unfair to say that some of the contestants hit every branch of the stupid tree when they fell.

Each year the dungeon would shift, offering new challenges and presenting new recurring characters. Even Trequard (Hugo Myatt) got himself an aide or two, my favourite being the elf Pickle (David Learner), who started out a little annoying but grew into a truly memorable part of the show in his second year.

The rules were unevenly enforced; it could be overly-harsh one minute and too forgiving the next, depending on how thick the kids were. It started out pandering to them, but soon got bored with that approach. In S3 the cast toyed with humiliating them, successfully, and in S4 the level design almost sent a few of the clumsier ones to the casualty ward. When a team who knew what they were doing featured, the show became the thing that it was envisioned to be: magical.

112 episodes, approx 25 minutes each.

4½ watchers of illusion out of 5

Saturday, August 9, 2014

Daimajin Kanon (2010)

A Japanese tokusatsu show that has the usual explosive combat scenes scattered throughout, but the masked heroes aren't the main focus of the narrative. Instead, the story revolves around a pretty, young University student, Misaki Kanon, who moves to Tokyo in the hope of becoming a successful lyricist and singer. In order to survive in a harsh environment we need to adopt an equally harsh attitude; for Misaki the city is that environment. Her usual sensitive, fragile personality will be eaten alive if she doesn't do something uncharacteristic to protect it.

If you've watched any amount of anime you’ll likely have encountered a similar set-up, but Misaki isn't as simpering and hateful as the full-blown animated stereotype typically is. The ups and downs are mostly predicable and there are times when you could legitimately accuse her of making a mountain out of a molehill, but the setbacks and departures from the daily routine add to the overall story when you consider her role in each one. Remember, character growth needs challenges, irrespective of whether they're real or imagined.

Action is courtesy of a small group of masked heroes known as Onbake. They go where needed to fight Ipadada, evil spirits that can possess a human and use him/her to summon soul drones. If the Ipadada aren't stopped in time they’ll consume and destroy everything in their path. There is, of course, a connection between the Onbake and Misaki that ties everything together, but, like I said previously, they play second fiddle to her story.

The all-important first episode sets the tone for what follows. It’s thoughtful but also light-hearted. It never feels the need to quicken the pace too much, so it may bore anyone seeking a typical action series. It’s not complex or filled with hidden depths but nor is it too self-indulgent or wispy. Some stories are best told simply; Daimajin Kanon is one of them. It came along at the perfect time for me and I really, really enjoyed it.

The current Wikipedia article claims the series is a retelling of the original Daimajin movie (1966), but if you've viewed both film and series you’ll know that’s not strictly true. There are similarities to how Majin (here called Bujin) transforms and in the scarcity of his actual appearances but the differences in every other aspect of his personality outweigh them. It's a new story, not a retelling. The Daimajin name was in all probability an easy way to create interest. Change his appearance and you’d never know he was supposed to be that old stone god.

26 episodes, approx 24 minutes each.

3½ responsibilities out of 5